Time spent watching online videos has jumped almost 40%

Its quite incredible to see in figures how much time we actually spend watching video content online. Following recent research by comScore we can see that more and more video content is being consumed online. Although the article speaks specifically about US internet users, we can assume that a similar surge will have been experienced in Europe and other continents as well. It would be interesting to see formal figures for video consumption in Europe too, however.

According to ComScore, American viewers watched 34% more videos in November 2008 compared to last year. Google remains the leader here with its various sites  (Google Video, YouTube, etc.) attracting 98 million online video viewers, which is approximately two out of every three Internet users who watched video during November!!!

Other exciting figures from ComScore for November 2008:

  • 77 percent of all US internet users watched online videos.
  • The average online video viewer watched 273 minutes of video.
  • 97 million viewers watched 5.1 billion videos on YouTube.com (52.3 videos per viewer).
  • 52.5 million viewers watched 371 million videos on MySpace.com (7.1 videos per viewer).
  • The duration of the average online video was 3.1 minutes.
  • The duration of the average online video viewed at Hulu was 11.9 minutes, higher than any other video property in the top ten.

See the full article here.

Videoagency Partners with AgendiZe to Deliver Interactive, Local Video Ads for SMBs

Introducing the first local video player solution featuring Call Tracking, Click-to-Call, Save and Share features with local mapping and subtitling.

Barcelona, Spain—May 8, 2008—Today at the EADP Conference on Managing Directories in Barcelona, Spain, AgendiZe, the premier provider of call-to-action services, and Videoagency, the next generation video production company, announce their partnership to introduce the first local video player solution (LVPS) for small businesses. Now SMBs can present targeted, local video advertisements to their customers with convenient, built-in Call Tracking, Click-to-Call, Save and Share, and local mapping features.

“We decided to partner with AgendiZe because their Call-to-Action suite connects users with the widest array of social services, click-to-call, and local mapping features, and they offer deep experience working with the IYP industry,” said Thomas Owadenko, CEO Videoagency.tv. “By combining our next-generation video production network with their Call-to-Action services, we can present SMBs with a powerful local video player solution where consumers can not only watch local ads, but take immediate action when they see them.”

Videoagency’s local video player solution (LVPS) is powered by Videoagency’s next generation video network. Video content can be created by tapping into Videoagency’s global network of more than 4,000 filmmakers and can then be optimized and distributed across the web, utilizing Videoagency’s video search engine optimization (VSEO) tool to maximize the visibility of video content to search engines. Subtitles are also provided in partnership with Ply Media, and allow SMBs to target a much larger audience affordably.

Videoagency’s LVPS incorporates AgendiZe’s comprehensive Call-to-Action suite, making local video ads actionable for any SMB. Users that view local video ads can click-to-call the business or click-to-save and share business information or maps on Facebook, AIM, SMS, MySpace, del.icio.us, blogs, email and more than 100 services and devices. AgendiZe’s Call-to-Action capabilities make it easy for users to visit or contact local businesses, or spread the word virally to their friends—all while they are watching local ads powered by Videoagency’s LVPS. AgendiZe also provides unified reporting and tracking across all services, so SMBs can easily analyze their customer interaction and calls received.

“The challenge that most SMBs face with online video advertising is getting the customer to physically complete the last mile to visit their location in person or to pick up the phone and call them,” said Alexandre Rambaud, founder and CEO of AgendiZe. “Videoagency’s LVPS is the only local video solution that’s powered by AgendiZe’s Call-to-Action suite, which makes it easy and intuitive for a user to simply click-to-call, send a map to themselves or share the business’s info with their friends.”

The AgendiZe Call-to-Action Platform currently powers over 20 of the world’s leading online classifieds and directories, including Yellow Book USA, Yellow Pages Canada, QDQ Media and Editus, extending the reach and duration of any advertisers’ online content by making it possible for users to extract information from the Web and save it to different devices or share it with friends and colleagues. More than one million local advertisers use AgendiZe call-to-action services worldwide.

About AgendiZe (http://www.agendize.com)
The AgendiZe Call-to-Action Platform enhances any online marketing, advertising and e-commerce effort by engaging the social consumer. AgendiZe offers a complete suite of Call Tracking, Click-to-Call, Click to Chat, Click-to-Save and Click-to-Share solutions that integrates with more than 100 popular chat, mobile messaging, calendar, social bookmarking, email and enterprise communications services on a wide variety of personal communications devices. Founded in 2003 and privately held, AgendiZe has offices in Troyes, France and San Francisco, CA. For more information visit: http://www.agendize.com

About Videoagency (http://www.videoagency.tv)
Videoagency produces quality internet videos in high volumes and at low cost. With the largest filmmaker network in Europe, Videoagency can send a professional to any business easily, and their powerful production workflow tool allows them to manage hundreds of video shoots simultaneously. In 2007, Videoagency produced over 600 hotel videos in ten European cities in under two months, demonstrating the efficiency of their process and network. Videoagency’s production service is now available as a white label product to companies who need to offer video solutions directly to their clients. For more information, please visit http://www.videoagency.tv

For additional information, please contact: press@agendize.com and/or info@videoagency.tv

AgendiZe Logo

Videoagency logo

Let’s Ask Google and Youtube a few questions : Marissa (Mayer), Matt (Cutts) if you are around, please talk to us… (Part 1)

Marissa and MattHello Google / Youtube Swat teams.

First of all CONGRATS! I think what you are doing is awesome, even though I’d like it if you moved faster in terms of video and search (naturally, because internet video is my business!). And that’s the goal of this post…

Here are my questions for you about videos, SEO, SERPs and more generally about your major evolution with Google Universal.

If one of you is around, please feel free to comment (or even invite me for an interview at your HQ. I’ll be in SF next month.)

Last year, Marissa concluded her post on the launch of GOOG Universal (5/16/2007) with this sentence :
“While today’s releases are big steps in making the world’s information more easily accessible, these are just the beginning steps toward the universal search vision. Stay tuned!”

She also defined this project as a major component of their strategy:
“Over several years, with the help of more than 100 people, we’ve built the infrastructure, search algorithms, and presentation mechanisms to provide what we see as just the first step in the evolution toward universal search. Today, we’re making that first step available on google.com by launching the new architecture and using it to blend content from Images, Maps, Books, Video, and News into our web results”

One year later, we can clearly witness some major changes that could fundamentally impact the way Google displays search results.

These innovations are great, however, the industry has to be aware of the fact that the SEO game could change. All companies that rely on organic ranking to drive traffic to their site could lose the strong positions they have developed over the years. Likewise, new players could quickly establish themselves on the scene if they figure out how Google’s algorithm is evolving. This creates a lot of business opportunities but also many threats.

Currently my main focus is on video and Google Universal… (because, as mentioned above, it’s my business…and like anyone else in the business, my ego is big and my wallet is important for both myself and my family!).

So lets start with my first topic:

1/ Video content producers and Youtube

Youtube.com holds quite a lot of illegal content, and although you do your best to solve this issue, it cannot be denied that this material drives a ton of traffic to the site. Some people visit the website purely to view the illegal content and this has to be solved.

What about dealing directly with producers who own the rights and produce good content? What about the development of a partnership between Google and producers? Is there any possibility of talking to someone about this matter? What conditions have been established as yet in order to develop a business relationship / partnership with you guys?

Having talked to a number of top level Youtube representatives, the answer to these questions was “99+% of our partners sign up online & upload their videos. Is there a reason why you couldn’t do the same?”

Yes! The reason being that I don’t know what the commercial conditions are and if I am investing in production, it’s partially to gain revenue from it…just like you guys. If you display ads on my content and are thus rewarded for it, why wouldn’t you share a part of the gains with me?

Youtube’s ToS (Terms Of Services) are clear [Link : http://youtube.com/t/terms]: If I don’t deal directly with you before sharing my content on Youtube, then my content definitely wont have any more value:

“However, by submitting User Submissions to YouTube, you hereby grant YouTube a worldwide, non-exclusive, royalty-free, sublicenseable and transferable license to use, reproduce, distribute, prepare derivative works of, display, and perform the User Submissions in connection with the YouTube Website and YouTube’s (and its successors’ and affiliates’) business, including without limitation for promoting and redistributing part or all of the YouTube Website (and derivative works thereof) in any media formats and through any media channels. You also hereby grant each user of the YouTube Website a non-exclusive license to access your User Submissions through the Website, and to use, reproduce, distribute, display and perform such User Submissions as permitted through the functionality of the Website and under these Terms of Service. The above licenses granted by you in User Videos terminate within a commercially reasonable time after you remove or delete your User Videos from the YouTube Service. You understand and agree, however, that YouTube may retain, but not display, distribute, or perform, server copies of User Submissions that have been removed or deleted. The above licenses granted by you in User Comments are perpetual and irrevocable.”

More over, if I use the service and make money out of it with the embeddable player, I am not respecting the contract:
“D. You agree not to use the Website, including the YouTube Embeddable Player for any commercial use, without the prior written authorization of YouTube. Prohibited commercial uses include any of the following actions taken without YouTube’s express approval:

  • sale of access to the Website or its related services (such as the Embeddable Player) on another website;
  • use of the Website or its related services (such as the Embeddable Player), for the primary purpose of gaining advertising or subscription revenue;
  • the sale of advertising, on the YouTube website or any third-party website, targeted to the content of specific User Submissions or YouTube content;
  • and any use of the Website or its related services (such as the Embeddable player) that YouTube finds, in its sole discretion, to use YouTube’s resources or User Submissions with the effect of competing with or displacing the market for YouTube, YouTube content, or its User Submissions. (For more information about prohibited commercial uses, see our FAQ.)

E. Prohibited commercial uses do not include:

  • uploading an original video to YouTube, or maintaining an original channel on YouTube, to promote your business or artistic enterprise;
  • using the Embeddable Player to show YouTube videos on an ad-enabled blog or website, provided the primary purpose of using the Embeddable Player is not to gain advertising revenue or compete with YouTube;
  • any use that YouTube expressly authorizes in writing.”

So, making money with the aid of Youtube functions is quiet restrictive. If I want to develop a partnership with you, I have to get written authorization before hand…therefore, am I correct in thinking that any producer who does not received this authorization is unable to make money from the content he uploads?


In the meantime if I read ToS for Youtbe’s API [link : http://code.google.com/apis/youtube/terms.html ] you clearly state that producers are important to you and that part of your responsibility is “giving them tools to manage how their content is shared, used to make money and generally displayed”.
Did I read this correctly: “Make money “out of it? In which case, how?

The first paragraph of your Term of Services for Youtube’s API is:


“1) Respecting YouTube’s content creators is very important to us. Whether it’s one dude with a camera or a global media company, people worldwide are using YouTube to share video. Part of our responsibility to that community is giving them tools to manage how their content is shared, used to make money and generally displayed. Sometimes this respect manifests itself in what we do (or don’t) support in these APIs.”

This leads me to assume that you are actually taking us (producers) into consideration, however, being a bit clearer about your intents would help everyone move faster…

More questions tomorrow…

Interview with Matt Cutler, VP of Marketing and Analytics at Visible Measures

Matt Cutler

Matt Cutler, VP of Marketing and Analytics at Visible Measures.

Thomas Owadenko: When did your company launch and where is it located?

Matt Cutler: Headquartered in Boston, Visible Measures officially raised the curtain on the company and our new product, VisibleSuite, at DEMO 08 in January. As part of this launch, Visible Measures introduced the industry’s first Internet video audience behavior measurement suite.

TO: Why did you launch it and what is your mission?

MC: While competition for online viewers is fierce and growing fiercer, confusion persists around how publishers, advertisers, and Internet video sites track, measure, and analyze audience behavior patterns. Many companies are competing to capture the attention of Internet video viewers but publishers and advertisers lacked a means to quantitatively measure audience engagement. Our solution: Internet video requires a new set of metrics to understand audience behaviors and more accurately predict and analyze the success of Internet videos.

TO: What is the strength of your products?

MC: With our product, it is now possible to capture and measure every video interaction in every video from every viewer, from play to pause to rewind to forward-to-a-friend and more. VisibleSuite provides high-value, high-impact solutions to the audience valuation and content monetization challenge. Built from the ground up to measure Internet video, VisibleSuite audience behavior measurement solutions provide video publishers and advertisers with precise performance data including how audiences find, view, interact with, and share each video. This allows publishers to make data-driven management decisions about their content portfolios, distribution strategies, and audience targeting. Advertisers can know not just that their placement was viewed, but how much the audience was involved in the message and then map results to specific campaigns.

To add capabilities in viral video distribution and analytics services, we also recently acquired Vidmeter, an Internet video distribution and analytics company that manages universal upload, syndicated tracking and rankings of user-generated video content.

TO: How many people work in your company?

MC: We have offices in Boston and the Bay area, and employ about 25 people.

TO: Who are your clients?

MC: Partners and early adopters include:
- Boston.com
- Brightcove
- DEMO
- Funny or Die
- Hill Holliday
- HoneyShed/Droga5
- Streefire.net

TO: Why did they choose you?

MC: We are the only solution on the market today that allows video publishers to make data-driven management decisions about their content portfolios, distribution strategies, and audience targeting. As they look to grow their total audience while increasing viewing time and viewer involvement, Internet video publishers can now use our technology to understand exactly how their online audiences engage with their video content.

And, with VisibleSuite’s ability to measure the behavior of their Internet video audiences, video advertisers can know not just that their placement was viewed, but how much the audience was involved in the message and then map results to specific campaigns.

TO: Who are your competitors?

MC: No direct competitors.

TO: SEO and Video? Myth or reality?

MC: Reality. As video becomes a larger and larger percentage of the content available on the Web, effective video search will become an important aspect of the general user experience. And as the audience discovers more and more videos via search, video SEO will likely emerge as an important aspect of marketing video content.

TO: What do you think about google universal and how it should be?

MC: Google Universal shows promise though is in the early stages of its maturation cycle. We support any approach that makes it easier for Internet video audiences to find content that they are interested in and they will find engaging.

TO: Did you raise money? How much and who invested or do you plan to raise?

MC: We recently closed a $13.5 million series B round of financing. The round was led by MDV-Mohr Davidow Ventures with participation from General Catalyst Partners, the lead investor in the company’s Series A Funding announced in early 2007. The company plans to use the additional funding to fuel expansion and growth.

TO: What are the “top 3″ priorities for your company in the coming year ?

MC:
1) Continued research and development of our VisibleSuite and related product and service offerings.
2) Growth and expansion through customer acquisition
3) Market education and industry thought leadership around Internet video audience behavior measurement topics

Interview with Eric Fontaine, Hey!Spread’s chief business officer.

Hey!Spread Logo

Hey!Spread helps any producer to publish and track videos on different platforms. I invite you to read the interview I had with him. Hey!spread is evolving in the same space as Tubemogul, Divinitymetrics and Visible measures.

Thomas Owadenko: Hello, in a few lines, please introduce yourself (name, age…) and your track record?

Eric Fontaine: My name is Eric Fontaine. I am 30 years old. I did all my studies in Marketing and Strategy. Before launching my own company, I worked at Universal Music Group International and the mobile phone department for 5 years.

TO: When was your company launched and where is it located?

EF: Hey!Spread was launched in July 07. We are in located in Marseille, in the South of France.

TO: Why did you launch it and what is its mission?

EF: Actually, we always try to develop tools that can help people do everything video-realted as easily as possible. And we do it pretty well through our two services Hey!Watch, our video encoding web service, and of course Hey!Spread. On the one hand, video is the trendiest medium on the web and online video platforms pop up like mushrooms. And on the other hand, people are becoming video web producers and want to create the buzz around their video content. Unfortunately, spreading their content over all the platforms is something very boring and time consuming. That’s how Hey!Spread was born. From now on, promoting your video content over the best video portals can be done in one shot. Easy, efficient and quick.

TO: What are the strengths of your products?

EF: Actually, we do not only distribute content. We promote it and allow our client to highlight their video creations. We propose many innovative options like watermarking, encoding, real time monitoring, cross-posting, credentials-checking, job-restarting… All thees features optimize the distribution. It’s not a closed or blind service. The user is almighty. Besides, as we do for all our products, we propose an API. That way, companies can integrate Hey!Spread as a white label and offer it as a new feature. They can spread from one platform to another. It’s very successful.

TO: How many people work in your company?

EF: We are two founders. I, Chief Business Officer and Bruno Celeste, Chief Technical Officer. When there is a peak of activity, we hire external people.

TO: Who are your clients?

EF: We have many different clients. Live streaming video platforms, online video portals, User Generated Content websites, Web agencies and individuals. Actually, most of our clients combine our two services to have a global and powerful video tool.

TO: Why did they choose you?

EF: The main words that we heard are Flexibility, Reliability and Reactivity. Even if we are a small team, we do not need to sleep a lot. We want to be available for our clients at any time. We do not only want to provide tools. We also want to work closely with them to make their project successful. Proposing a good tool is not sufficient, people need human relationships too.

TO: What is your turnover?

EF: We have not closed our first year of activity, so we can’t provide that information.

TO: Who are your competitors?

EF: Actually, we do not have “real” competitors. I mean our tool was thought out for integration as a white label. Both Hey!Spread and Hey!Watch are technical and business enabler tools. Some other services propose the distribution of content, but only through their interface. We want to free our clients from any technical prison.

TO: SEO and Video ? Myth or reality?

EF: As video content is like text or images, we need to find it. But the way it is right now things are still a little confusing. You can use many methods to find videos, like classic search engines or directly on a well-known video portal like YouTube. The main problem is the same with the text 10 years ago: Relevance.

TO: What do you think about Google universal and how it should be?

EF: Google is a company that impresses. How can one not be impressed by two men building an empire based on free tools and Ads. Actually, they invented the current most used business model. The only problem is what is great for Google is not the same for all. Free is not a business model at all. I am sure that too many small companies suffer from this philosophy that everything must be free on the Web. So, each time the same story, you raise funds, propose a free service hoping you will have huge traffic and wait to be bought. I hate this idea.

TO: Did you raise money? How much and who invested or do you plan to raise?

EF: We are self-funded and very proud of it. We are often approached by VC’s but we want to be independent. We make money, we like our clients and they trust us. We keep the good work.

TO: What are the “top 3″ priorities for your company in the coming year?

EF: We are working a new version of Hey!Watch. We will develop 2 new services this year. We are currently negotiating some nice partnerships.